Infernus

Infernus

I'm starting the Infernus development blog, i started to work on Infernus about 4 or 5 months a go.
Player has almost all it's functionality already working, but it has a little issues that will be covered in the polish phase.
This week i was working on the AI Spawner and I was facing some issues with the navmesh, the AI wont move on the first level but it is moving in the test level, searching on the web and the UE4 forums i found some trick and tweaks for using navmesh with streaming levels and gotcha I got it working.
Today I also launched the indieDB page for Infernus, hope it helps to get feedback from people.
Here some screens from the development process.

Infernus Infernus Infernus